A prototype is a question put to reality: does it work? I help you reach a sample fast and with the right method, so you can test the idea before investing in a series.
A demo in front of an investor: The idea only existed on screen and was hard to sell. A physical prototype in the investor's hands changed the conversation in seconds.
A functional test before cutting an expensive tool: A design looked fine on paper, but nobody knew if it held the load. A prototype in the right material exposed the weakness before an expensive mold got cut.
An iteration that cost too much outside: Every change to the part went through an outside supplier and took too long. Bringing the cycle in-house sped up every next version.
The rules that solve most of the problems
A prototype answers one specific question: Before you print, you know exactly what you're testing: form, function, or both.
Method follows the goal, not the other way around: A visual model and a functional prototype call for different technology and material.
A fast cycle beats a perfect first attempt: Several cheap iterations beat one expensive one that's wrong.
A prototype is a bridge, not an endpoint: Every version should move closer to the production part, not sit in isolation.
Who it's for
Designers, engineers and founders in active development.
Request a consultation
Describe your case and I'll send you a quote. Price: on request.
FAQ
Visual or functional?Both: the method depends on the goal.
How many iterations?As many as reality demands: fast and cheap.
Can I switch material between iterations?Yes. That's often part of the test itself, not an exception.
Does the prototype look like the final product?Depends on the goal: sometimes only the shape matters, other times function has to match too.
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